Rabu, 09 Maret 2016

Button Remapping Arrives on Standard Xbox One Controller

Button Remapping Arrives on Standard Xbox One Controller


Owners of Microsoft's standard Xbox One controllers will now be able to change button mapping for better control over their titles.
After downloading the new Xbox One system software that launched last week, standard controller owners can remap controller buttons in settings or via the Xbox Accessories app.
According to Major Nelson, who announced the news on Monday, button remapping is available in pairs on standard controllers. So, if a user wants to move the left bumper to X, then X automatically goes to the left bumper button.
"You can do multiple button swaps in sequence to move button commands to where you want them to be on the controller," Major Nelson says. "When buttons are remapped on a standard controller, the remapping is not transferrable to other consoles. In other words, if you move to another console, you'll need to go through the remapping process again with that new console. Remapping is available for both first party wireless and third party wired controllers."
Remapping on the standard controller is available for Xbox One for now. Microsoft will add PC support "at a later time," according to Major Nelson.
Button remapping is one of the most desired features among hardcore gamers who may not like how a particular game's controls operate. The feature allows users to decide for themselves where critical buttons should be on their controller and should make titles a bit easier to play.
Last month, Microsoft launched its Elite controller, which adds several customization features and a host of new capabilities, including more versatile button remapping options. The Elite controller requires only that users map the A and B buttons somewhere on the device; all others can go wherever the user wants without fear of pairing. In addition, the Elite controller allows for multiple buttons to be mapped to just one button. Unlike the Standard controller, the Elite controller's settings are also stored internally and can be brought to another console.
For all of that—and several other upgrades, including more buttons and control over games—the Xbox One Elite goes for a whopping $150. The Standard controller is available for $60.

Xbox One vs. PlayStation 4: Top Game Consoles Duke it Out

Xbox One vs. PlayStation 4: Top Game Consoles Duke it Out

Next-gen is now this-gen. The Xbox One and the PlayStation 4 arrived two years ago, and both have found their footing as the top game consoles competing for your allegiance. If you want to get a new video game system, these two are the frontrunners of the current generation, with several years of games ahead and some well-established, powerful hardware and features inside. We pit the Xbox One the and PS4 against each other in a variety of categories to determine which system comes out on top. From a broad gameplay perspective, the Nintendo Wii U also deserves your attention for its compelling exclusives, but for now let's look at the two big technical powerhouses.

Price
The PS4 was the frontrunner in this category at launch, because the Xbox One with Kinect retailed for $xxx. However, since then Microsoft has backed off of the Kinect, first launching a Kinect-free version of the Xbox One at the same $xxx price tag as the PS4, and then introducing several Kinect-free bundles with games included for $xxx to $xxx (depending on the games and whether the system has a 500GB or 1TB drive). Meanwhile, Sony has met Microsoft with similar bundles and options with the same price tags. So, for sheer console pricing, the systems are tied. This changes a bit when you look at the premium subscription services, which places the PS4 ahead of the Xbox One by a hair.
Both Microsoft and Sony offer premium subscriptions to their online services. Xbox users can get a year of Xbox Live Gold for $xx, and PlayStation users can get a year of PS Plus for $xx. For both systems, this premium service is required to play multiplayer games online, and now neither system requires the extra subscription to watch media services.
Winner: PlayStation 4 (Just Barely)

Hardware
Arguing about technical specifications seems moot. On paper, the PlayStation 4 has a slight edge thanks to using GDDR5 RAM instead of the DDR3 RAM used in the Xbox One, but besides that, the hardware is incredibly similar. Both have 8-core AMD CPUs, 8GB of memory, 500GB internal hard drives, and Blu-ray optical drives. The systems now have versions with 1TB drives as options, and the Xbox One's 1TB version uses a hybrid drive with solid state storage in addition to a hard disk to improve performance. However, in our tests, the Xbox One's hybrid drive wasn't noticeably faster than the 500GB drive.
Because of differing architectures and operating systems, benchmarking and directly comparing the Xbox One and the PlayStation 4 is effectively impossible. They're so similar we can't declare one to be superior based on specs, and they're different enough that we can't directly compare performance. At this point, it's up to developers to get the most out of either console, and whether one truly shines as more powerful will only be revealed with new games and how they perform. Different games might run at 720p or 1080p, or 30fps or 60fps, between the different systems. But there's no single, set winner here.
Winner: Tie

Controls
GamepadsYou need a good gamepad to play games, and both the Xbox One and PlayStation 4 have them. The Xbox One gamepad is a slightly updated version of the Xbox 360 controller, with a more rounded feel and trigger buttons that offer individual force feedback. The DualShock 4, the PS4's gamepad, is a completely overhauled controller that keeps the best parts of the DualShock 3 gamepad and fixes the worst. The analog sticks feel better, the triggers are more responsive, and the controller just feels nicer in the hand. It even features a built-in speaker and a potentially useful but so far underutilized touchpad in the middle. The only problem with the DualShock 4 is the light bar that marks which controllers are on and assigned to which players. Fortunately, Sony has since updated the PS4 to let you dim the light bar significantly, which cuts down on glare.
The Xbox One gamepad is great, but the DualShock 4 is outright excellent. However, the new Xbox Elite Wireless Controller beats even the DualShock 4 with bulletproof build quality and extensive customization options. Of course, that gamepad is a $xxx optional accessory (or $xxx if you buy it as part of the Xbox One Elite bundle). Neither pack-in controller should be considered a deal breaker because they both play very well, but the DualShock 4 is simply the most comfortable included-by-default gamepad we've tested yet.
Winner: PlayStation 4

Games
The biggest games are generally cross-platform, and you can count on the latest Call of Duty, Assassin's Creed, Destiny, Metal Gear Solid, and other major releases to appear on both systems. Each console has a few notable exclusives, though. The Xbox One boasts Halo 5: Guardians, Rise of the Tomb Raider, Gears of War: Ultimate Edition, and others. The PlayStation 4, meanwhile, has Bloodborne, Until Dawn, Dragon Quest Heroes, and others. Plenty of games are coming to both systems next year, and with so many titles available on both it boils down to a matter of taste for the exclusives.
Winner: Tie

Online Services
Whether you want to play games online or watch Netflix, you need to connect your game system to the Internet. The Xbox One uses Xbox Live, and the PlayStation 4 uses the PlayStation Network to access online services. In both cases, you need to purchase the premium subscription plan (Xbox Live Gold for Xbox Live, PS Plus for PlayStation Network) to play games online. Xbox Live used to require an Xbox Live Gold subscription for media services, but Microsoft has since dropped that requirement and you can now watch Netflix and other streaming media apps without Gold, including television with OneGuide. You can also use any app on the PlayStation 4 without a PS Plus membership, and with the PS4 requiring a premium service for online multiplayer just like the Xbox One, this category comes out to a tie.
Winner: Tie


Media Features
Both the Xbox One and PlayStation 4 can play Blu-ray movies and access a variety of online services like Netflix and Hulu Plus. The Xbox One goes an extra step with its television integration. An HDMI passthrough lets you run your cable or satellite box through the system, though without a Kinect you'll need a third-party infrared blaster to control it. This incorporates live television through your cable or satellite provider into the Xbox One's menu system. You can also add over-the-air television with a third-party USB tuner. The OneGuide program guide displays both live television and what content is available on services like Hulu Plus and Machinima, giving you total control over what you watch, and you can even enjoy a split screen view of what's on television while you play your favorite game or browse the Web, thanks to the Xbox One's Snap feature. In bringing all of your home entertainment together into one HDMI input, the Xbox One wins by far.
Winner: Xbox One

Game Capture 
The massive popularity of Let's Plays on YouTube and game streaming on Twitch has brought capturing game footage to the mainstream, so both the Xbox One and PlayStation 4 feature built-in capture options. The Kinect let you record clips just by saying "Xbox, record that," and thanks to the latest update you can easily capture what you're playing just by double-tapping the Xbox button on your gamepad and pressing X or Y to save a screenshot or video clip. You can also snap the Game DVR app to the side of the screen to record up to five minutes of footage on demand. The PlayStation 4 goes a step further, however, with a dedicated Share button right on the DualShock 4 controller. At any point you can tap it to save the last 15 minutes of gameplay, grab a screenshot of what you're playing, or start streaming live to PSN or Twitch. The longer capture length and more convenient setup makes the PS4 the better system for recording or streaming your games.
Winner: PlayStation 4
Camera
When both consoles first launched, cameras were held up as a major feature, either as a required, included accessory (the Kinect with the Xbox One) or an option (the PlayStation Camera with the PlayStation 4). That didn't pan out, and both Microsoft and Sony have backed off from the idea of using a camera with their game systems for gesture and voice control, and integration with certain games. Both the Kinect and PlayStation Camera are nearly forgotten, though you can buy either separately if you want to use the features supported by them. Still, they've become an afterthought, and you shouldn't hold your breath for any major new games using, or even remembering, either camera.
Category Retired

Totals
By the numbers, the PlayStation 4 still wins two years later. Of course, by the numbers assumes no weighting between categories. The PlayStation 4 has an edge in price, albeit a much slimmer edge than it did at launch, and a better controller. On the other hand, the Xbox One jumps far ahead in media features if you don't mind getting either a Kinect or a third-party IR blaster and setting up the system to work with your cable or satellite box. Either way, the biggest determining factor should be which games you want to play, and which platform will have them.

Microsoft Xbox One

Microsoft Xbox One

Microsoft's Xbox One is now two years old, and it's been doing some growing up. It launched as a powerful game console with an included camera and a plethora of media features. The Kinect camera has fallen to the wayside, and the emphasis is now on a recent interface overhaul, a bigger hard drive, and limited backward compatibility. The Xbox One remains a powerful console, and the addition of many compelling cross-platform and exclusive games, along with some price reductions and bundle offers, make it an even more appealing purchase. It's an excellent system that easily earns our Editors' Choice. As with all game systems, however, you need to make sure it's compatible with the games you want to play, and that you won't find yourself too envious of exclusives on the or the .
Like the PlayStation 4, the Xbox One is now available in its original 500GB form, and in a version included with various new bundles that features a 1TB hybrid solid state/HDD drive. We tested the Xbox One Elite Bundle, a $499.99 package with a matte black 1TB drive and the , which we reviewed separately. The 1TB Xbox One is also available in several $399.99 bundles with a non-Elite controller.
Editors' Note: This review has been updated to reflect updates to the system since launch. The score and Editors' Choice designation have not changed. 
View all Photos in Gallery

Design

The Xbox One doesn't take many design cues from the  or the Xbox 360 Slim. Instead, it follows the philosophy of the original Xbox: giant black box. It's big, black, and rectangular, measuring 3 by 12.9 by 11.7 inches (HWD) and weighing about seven pounds. It combines glossy and matte black finishes to lend some style, but no shine can get past its plain blockiness. The PlayStation 4 looks much nicer and slimmer, with its parallelogram shape and the ability to stand on its side to show off its multicolored status light (with an optional stand). The Xbox One has to be laid down horizontally, and is simply black with a white light on it.
The front is dominated by a matte black left half that holds the slot-loading Blu-ray drive, and a glossy right half that features a glowing, flat, touch-sensitive Xbox button. The button turns the system on if you don't want to use the Kinect or a controller, and it's just as infuriatingly sensitive as the Xbox 360 Slim's power and eject buttons. Brushing anything against it, even lightly, can trigger the button. Fortunately, given the voice controls, you don't have to actually touch the Xbox One or go anywhere near it unless you're changing a disc or setting up a gamepad. A USB port sits on the left side of the system, next to a pairing button for registering controllers. The back panel holds an HDMI input and output, the Kinect port, an Ethernet port, an optical audio port, two USB ports, and the power port.
The Kinect camera, used for voice commands and gesture control of the system along with implementation in some games, is no longer emphasized. It's still available in certain bundles, but it's largely been abandoned in the current Xbox One experience.
From a design perspective, even the Xbox One in the 1TB Elite bundle is identical to the launch model.

Controller

The standard Xbox One controller is comfortable, but it's not the impressive leap in design that the PlayStation 4's DualShock 4 gamepad is. It's a mostly matte black gamepad that looks and feels almost identical to the Xbox 360's controller. Instead of the Start and Back buttons, the gamepad has Menu and View buttons that serve the same functions. The triggers provide individual force feedback, rumbling in response to what you're playing apart from the gamepad itself. This feels particularly good for racing games like Forza Motorsport 5, because the right trigger's resistance and response to acceleration feels much more precise with force feedback.
The Xbox Elite Wireless Controller included in the Elite bundle is significantly sturdier, more comfortable, and more customizable than the standard controller. Outside of the bundle, it retails for $149.99 as an optional accessory.

The New Xbox One Experience

Microsoft's latest software update upgrades the console's core operating system from Windows 8 to Windows 10. The interface is still heavily designed for a couch-bound video game experience rather than a full PC operating system, but the underlying software has been moved to Microsoft's latest platform.
The Xbox One menu has literally been turned on its side with the new update. While the original interface was a mostly horizontal affair, built around navigating left and right for nearly everything, the new interface incorporates much more verticality. The visual design is still heavily based on Microsoft's Metro design scheme, which uses large graphical tiles and simple text for menu elements. The four main menu tabs (Home, Community, OneGuide, and Store) are now arranged vertically, so instead of flipping left and right between pages of a given tab, you can simply scroll up and down (or use the left and right triggers to page up and down), which makes the menu layout feel much more coherent.
Double-tapping the Xbox button on your controller (or going left from the Home screen) brings up a Quick Access menu. From here you can see who's online, read notifications and messages, and change settings. Without the Kinect's voice commands, this is also the easiest way to snap apps to the side of the screen. Snapped apps stay on the right side of the screen and are clearly visible while you browse the menu, play a game, or watch a video. You can snap the Game DVR software to record footage of gameplay, Media Player to play movies or music, or Microsoft Edge (Windows 10's Internet Explorer replacement) to keep a Web site on the screen.
The main menu is built around a prominent tile that displays the currently open software, which you can jump into and out of by tapping the Xbox/Nexus button on the controller. Now, instead of jumping left and right to look at anything, you can scroll straight down to view your recently opened software. The last few tiles you opened get prominent rows with multiple options like accessing different games' hub pages and viewing your captured footage and screenshots. Below those rows sit a collection of smaller tiles representing all of the software currently installed on the system.
Community displays your Xbox Live friends' recent achievements, while OneGuide shows shared media and the movies and music you can access through the online services currently installed and any live television programming (more on this below). The Store tab breaks open into additional tabs for Apps, Games, Movies & TV, and Music, with each sub-tab also organized vertically for browsing.

Performance

The 1TB version of the Xbox One has a hybrid drive that uses solid state media for part of the on-board storage. Microsoft claims this makes the system quicker to load than the hard-drive-only 500GB model. Killer Instinct was a hair faster on the 1TB Xbox One, loading matches in 11-12 seconds compared with between 12-13 seconds on the 500GB system, which is hardly a noticeable difference. Gears of War: Ultimate Edition was even less apparent, with both systems getting to the game's title screen from the main menu in approximately 30 seconds. The 1TB Xbox One's hybrid drive might be a little bit faster, but don't expect a big jump in performance.

Gameplay Sharing

Even without Game DVR snapped or a Kinect connected, the new Xbox One interface lets you easily capture screenshots or record five-minute clips of gameplay. Double-tapping the Xbox button from a game not only brings up the Quick Access menu, but gives the option to save your screen or the last five minutes of video from your game by pressing X or Y. It's not quite as convenient as the dedicated Share button on the PlayStation 4's controller, but it's still very accessible.
Upload Studio lets you edit clips and post them to social media, or upload them to Microsoft's OneDrive (formerly SkyDrive) cloud storage. Once a clip is uploaded to your OneDrive account, you can download it as an MP4 file to your computer and use it any way you want. The Upload Studio is fairly bare bones, with only some rudimentary trimming, splicing (which requires five video clips), picture-in-picture editing, and a handful of intro filters.

OneGuide and TV

The Xbox One integrates into your TV watching thanks to its HDMI input and OneGuide. It offers a full program guide of your cable or satellite service alongside the usual selection of online media apps, all wrapped up in one menu you can control with your voice.
The Xbox One uses an HDMI passthrough to send any source connected to it to the screen whenever you select Watch TV. Ideally this would be your set-top box, so you can completely control television watching with your voice and OneGuide, though you also can use any HDMI source, like a home theater PC. The system was originally designed to control set-top boxes with the infrared emitter built into the Kinect, but if you don't have a Kinect, the Xbox One supports third-party IR blasters. The Xbox One now also supports the use of third-party USB television tuners for viewing over-the-air television, but we have not tested them with the system.
OneGuide is a Rovio-based program guide in the Xbox One's menu system that shows what's on your cable or satellite service with a grid, just like your set-top box's guide. You can organize your favorite channels easily, along with dedicated app channels for different streaming media services. 
Because TV watching is done entirely with an HDMI passthrough and infrared blaster, you can keep your cable box and remote and use it just like you used to. The Xbox One basically just acts like a remote control and program guide for your cable box, changing channels and working with the box just like a remote would, while adding useful features like multitasking with picture-in-picture.
The PlayStation 4 has the same Blu-ray capabilities and much of the same selection of streaming services as the Xbox One. It lacks the cable/satellite integration and HDMI passthrough, however, limiting its support with live television. If you're in a market currently served by it, PlayStation Vue offers a live television and DVR service for many popular cable, satellite, and broadcast channels on the PS4. It's a separate service from your cable or satellite subscription, and because of geographical limitations it isn't as flexible as the Xbox One's support for your current setup.

Xbox Live Gold

You need Xbox Live Gold ($60 per year) if you want to play games online. However, Microsoft no longer requires it to access OneGuide, make calls with Skype (if you have a Kinect), or watch streaming media services like Netflix and Hulu Plus. If you're not a big online game player, you don't have to worry about getting Gold anymore.

Gaming

Like the PlayStation 4, the Xbox One is now two years into its life cycle, and developers are still getting plenty of power out of the system. Most major video game releases like Call of Duty: Black Ops 3, , and Assassin's Creed: Syndicate are cross-platform, and performance on both the PS4 and the Xbox One are similar. 
Outside of cross-platform games, the Xbox One has an appreciable selection of exclusives like , , , and . As always, you should always consider the available games before committing to a system. Performance and even features don't mean as much as whether or not a game console has the titles you want to play.

Xbox 360 Backward Compatibility

As of the November 2015 update to the Xbox One, backward compatibility with Xbox 360 games is now available. Both disc-based and downloadable XBLA games for the Xbox 360 can be played on the Xbox One almost as if they were native titles. The number of supported games is currently just over 100, but includes the Gears of War series and some other notable titles, and Microsoft will be expanding the list in the future.
Supported Xbox 360 disc-based games can be inserted into the Xbox One's disc drive and loaded normally. XBLA titles that can run on the Xbox One will show up in your My Games and Apps menu as games you can download. In both cases, the Xbox One emulates an Xbox 360 environment to run the older titles.
When you open an Xbox 360 game on the Xbox One, the screen changes to an Xbox 360 environment, and your Xbox Live information is imported. The Xbox/Nexus button still brings up the Xbox One menu, and you can move in and out of the game, snap Xbox One apps, and capture footage just like any Xbox One title. Pressing the Menu and View buttons brings up the Xbox 360 menu, for navigating Xbox Live through the game.
I downloaded and played Shadow Complex, an Xbox 360 XBLA game, on the Xbox One. It loaded and played perfectly. I saw similar performance in the Xbox 360 games included in the Rare Replay collection. The Xbox One makes no effort to upconvert, smooth, or otherwise improve the graphics of Xbox 360 games.

Conclusions

If you want a pure game system, the Xbox One and the PlayStation 4 are in a dead heat. As a media streamer, though, especially if you subscribe to cable or satellite service, the Xbox One is a better bet. The soft abandonment of Kinect isn't a big deal, especially with the new Windows 10-based interface and refinements to the menus. The console isn't reliant on voice control to a significant extent any longer, and the addition of backward compatibility makes it more attractive than ever. Ultimately, though, it's all about the games you want to play. Media features should come after that when choosing a game console.

Microsoft Xbox Wireless Adapter for Windows

Microsoft Xbox Wireless Adapter for Windows

You can easily plug an Xbox One controller (or the excellent, expensive Xbox Elite Wireless Controller) into your Windows 10 PC with a USB cable and play most games. These gamepads are wireless, though, and tethering yourself to your computer via a cable isn't exactly fun. That's where the Microsoft Xbox Wireless Adapter for Windows comes in. This $24.99 USB dongle lets you connect up to eight Xbox One controllers to your Windows PC wirelessly. It's easy to use and works well, but you need Microsoft's latest gear and software to take advantage of itthe adapter only works with Windows 10 and Xbox One wireless controllers.

Design and Setup

The adapter is a black USB stick measuring 3.4 by 1.1 by 0.3 inches (HWD). It bears the Xbox logo and a small indicator light on one of its faces, and a glossy black pairing button on the side. Unlike the Xbox 360 Wireless Adapter, the Xbox One adapter lacks a built-in cable for placing it wherever is most convenient. Instead, it comes with a separate USB extender cable, so you can choose between the neatness of having the adapter plugged directly into your computer and the flexibility a cable provides.
Setting up the adapter is a simple process: Just plug it in and your computer will identify it. After that, all you need to do is pair it with a compatible controller by placing the controller in pairing mode and holding the button on the side of the adapter for a few seconds. When the Xbox logo on the adapter stops flashing and glows steadily, it's paired with your computer. You might have to update the firmware on your controller, which you can do with a wired USB connection through the gamepad's micro USB port and the Windows 10 Xbox Accessories app. This is also a simple, prompt-driven process, and one you can do even more easily (and wirelessly) if you have an Xbox One.
The adapter supports up to eight Xbox One controllers, with up to four chat headsets or two stereo headsets connected between them. The inability for every connected player to have a headset is disappointing, but you can at least have four with headsets at any one time.

Peformance and Conclusions

The adapter worked perfectly with my PC and the Xbox Elite Wireless Controller. I could perform the same customizations I could with the Xbox One, and I used the gamepad to reliably play Axiom Verge, Fallout 4, and Freedom Planet. The connection was responsive, both at my desk and on my couch. According to Microsoft, the Xbox One controllers have a range of 30 feet. I found the adapter to reliably keep a connection all through my apartment, at least 20 feet from my PC.
If you have a Windows 10 PC and don't have a gamepad picked out yet, the Xbox Wireless Adapter for Windows makes it easy to get up and running wirelessly with an Xbox controller. The Xbox One gamepad is very good, and the Xbox Elite Wireless Controller is even better (though pricey), and you can connect up to eight of either with one $25 stick. Alternatively, you can use a Bluetooth adapter and a wide variety of other wireless gamepads, including the PlayStation 4's DualShock 4 controller, but Microsoft's solution is the most consistently supported method for Windows 10.

Controller Chaos Custom DualShock 4

Controller Chaos Custom DualShock 4

Custom controllers come in all shapes, sizes, and prices. They can be as simple as getting a first-party gamepad in a different color, or as complex as spending weeks molding and painting your own unique project. The Xbox Elite Wireless Controller offers some mechanical and programming customization, but it only comes in black. If you really want to customize your gamepad both mechanically and aesthetically, and you lack the skill or time to do it yourself, Controller Chaos might be the best option for you. Controller Chaos is a company that doesn't make gamepads, but remakes them. It takes stock PlayStation 4 DualShock 4 and Xbox One Wireless Controllers, and even Nintendo Wii U Pro Controllers, and overhauls them with custom color schemes and paint jobs. Then it adds, optionally, a variety of mods that can help you in playing certain first-person shooters (read: cheat).

Custom Options

Controller Chaos offers custom controllers with a wide variety of options. You can get different colors and finishes for the controller casing, different colored buttons, and art on the touchpad and light bar. You can also have custom gamer tags and call signs written in various fonts on the grips and back of the controller, and if you really want an ostentatious look, you can replace the analog sticks and face buttons with flat brass or silver bullet casings. These are all stock customization options.
Controllers start at a base $89.95 price, with individual customizations ranging from $4.98 to $29.98. Internal mods start at an additional $9.98 for individual mods, $19.98 for the Rapid Fire Chip, and $49.98 for the Master Mod (you can read more about these mods below). You also can spend an extra $19.98 for a hard, zip-up case, and $12.98 for a 10-foot cloth-wrapped USB cable for use with the controller.
  • Controller Chaos Custom DualShock 4
  • Controller Chaos Custom DualShock 4
  • Controller Chaos Custom DualShock 4
  • Controller Chaos Custom DualShock 4
  • Controller Chaos Custom DualShock 4
  • Controller Chaos Custom DualShock 4

Custom Paint Job

Controller Chaos went beyond the standard options and designed a custom DualShock 4 specifically for PCMag. The PCMag.com gamepad has a glossy black backplate and a combination red-and-white front plate, with the site name printed on the touch pad. It's a striking and unique design, though getting a fully customized paint job like this will likely cost more than using the standard selection of options (of which there are a very generous number). The completely custom paint job aside, the PCMag gamepad would cost $219.75 with all the design and mod options included.

Build Quality and Design

Beyond the look, the custom Controller Chaos DualShock 4 feels excellent. The completely replaced and customized casing of the gamepad is a glossy plastic that feels very solid and sturdy in the hand, and a bit more pleasant to the touch than the standard DualShock 4. The X, Square, Triangle, Circle, and PlayStation buttons are all made of the same glossy plastic, and the analog sticks, direction pad, and triggers feel identical to those on the stock controller.
Controller Chaos Custom DualShock 4
By default, the custom controller works exactly like a standard DualShock 4. If you plug it into a PlayStation 4 and press the PlayStation button, it registers as an ordinary DualShock 4 and pairs automatically with the system for wireless play. Controller Chaos recommends using its gamepads solely with their intended gaming devices, but there's no reason you can't connect your custom DualShock 4 to a computer or a mobile device with Bluetooth and third-party drivers.

Mods

Customization can be more than just superficial. Controller Chaos also installs custom mods to the controller circuitry, and loaded our DualShock 4 with the company's Master Mod. It's a set of the 10 most popular mods Controller Chaos offers, including Rapid Fire, Jump/Drop Shot, and Fast Reload.
Almost all of the mods are solely for first-person shooters, and almost all can be considered cheating. The mods manipulate controller inputs to take advantage of certain mechanics in games. Controller Chaos promises that the mods will not show up as cheating devices when playing online, because they're purely modified inputs sent to the game system, and not any sort of hacking performed between the system and the game servers. These mods are handy, but they aren't exactly fair or sportsmanlike.
Rapid Fire is the most simple mod. It turns a constant trigger pull into a series of rapid trigger pulls, turning semi-automatic weapons into automatic weapons. It can be brutal when used with a powerful pistol. Jump/Drop Shot is even dirtier. It automatically makes you hop or go into a prone position when you fire. This tactic throws off your successive shots, but it also makes it very difficult for opponents to accurately return fire. Fast Reload outright abuses the timing of reload animations for certain games to reload your weapon faster.
You can adjust most mods to fit your game and play style. Rapid Fire offers several timing options so you can get the most shots in the least amount of time with your preferred weapon. Jump/Drop Shot can be set to make you jump or drop when you shoot, and you can optionally disable it when firing while scoped. Fast Reload has plenty of options if the default setting isn't properly letting you cheat when reloading.
The active mods are displayed on a small array of four multicolor LEDs on the bottom edge of the gamepad, just below the headset connector. Each mod has its own light position and color, though when you start stacking them up you'll probably have to consult the manual to understand exactly what you have enabled.
All installed mods are controlled with a small Mod button placed on the underside of the gamepad. It's a tiny rubber nub that you likely wonn't press accidentally, and when used in conjunction with the face buttons, direction pad, and triggers, you can enable and disable individual mods at will. The lights will flash a certain number of times to show the setting number (which, once again, you'll have to read the manual to understand).

Basically Cheating

I used the custom PCMag controller with mods while playing Call of Duty: Black Ops III. All of the other players must have been cheating, too, because I got destroyed pretty reliably in it despite the controller mods. Or maybe I'm just bitter about my lack of skill in first-person shooters. However, while my skills weren't up to the task, the mods functioned fairly well. Rapid Fire with a pistol is a surprisingly powerful combination. And while the Jump/Drop Shot disrupted my aim worse than the people I was shooting at, it functioned perfectly fine and would likely be useful to a more experienced player. Quick Scope fired as soon as I zoomed in with my scope, which is handy when using a medium-distance weapon like a machine gun.
Fast Reload didn't work at all; I kept repeating the reload animation and taking more time rather than less when reloading. This type of mod is very specific to certain games, and it simply doesn't work with Black Ops III, though Controller Chaos says it works with Call of Duty: Modern Warfare 3. Basically, you can trust the simple mods to work reliably, but don't count on the glitch-abusing ones to work with all of your games, or even most of them.
Controller Chaos is a fantastic way to get a fully customized DualShock 4 (or Xbox One Wireless Controller, or Wii U Pro Controller) made to your specifications, with the exact layout and reliability of first-party controllers. It can get very pricey depending on what you want (and a fully custom design like our PCMag DualShock 4 is a special job not directly offered on the Controller Chaos site), and a loaded custom gamepad can easily eclipse the Xbox Elite Wireless Controller in price. If you're a serious, competitive gamer who relies on a gamepad and wants to truly make it your own, though, you'll be getting a rock-solid overhaul to your specifications that probably looks and feels better than anything you could do yourself.

Selasa, 08 Maret 2016

Button Remapping Arrives on Standard Xbox One Controller

Button Remapping Arrives on Standard Xbox One Controller


Owners of Microsoft's standard Xbox One controllers will now be able to change button mapping for better control over their titles.
After downloading the new Xbox One system software that launched last week, standard controller owners can remap controller buttons in settings or via the Xbox Accessories app.
According to Major Nelson, who announced the news on Monday, button remapping is available in pairs on standard controllers. So, if a user wants to move the left bumper to X, then X automatically goes to the left bumper button.
"You can do multiple button swaps in sequence to move button commands to where you want them to be on the controller," Major Nelson says. "When buttons are remapped on a standard controller, the remapping is not transferrable to other consoles. In other words, if you move to another console, you'll need to go through the remapping process again with that new console. Remapping is available for both first party wireless and third party wired controllers."
Remapping on the standard controller is available for Xbox One for now. Microsoft will add PC support "at a later time," according to Major Nelson.
Button remapping is one of the most desired features among hardcore gamers who may not like how a particular game's controls operate. The feature allows users to decide for themselves where critical buttons should be on their controller and should make titles a bit easier to play.
Last month, Microsoft launched its Elite controller, which adds several customization features and a host of new capabilities, including more versatile button remapping options. The Elite controller requires only that users map the A and B buttons somewhere on the device; all others can go wherever the user wants without fear of pairing. In addition, the Elite controller allows for multiple buttons to be mapped to just one button. Unlike the Standard controller, the Elite controller's settings are also stored internally and can be brought to another console.
For all of that—and several other upgrades, including more buttons and control over games—the Xbox One Elite goes for a whopping $xxx. The Standard controller is available for $xx.

Big 'Xbox One Experience' Update Rolling Out Globally

Big 'Xbox One Experience' Update Rolling Out Globally


Microsoft's big Xbox One update rolls out today, but don't worry if you don't see it on your console just yet.
"It's important to note that not everyone will get the update at once, as it will be deploying globally to the Xbox One audience," Xbox Live's Larry Hryb wrote in a blog post. With an update this size, you can likely expect a few hiccups. too.
Machines running Instant-On power mode (Settings > Power & Startup) will upgrade in the background when in Connected Standby mode. Those consoles in Energy-Saving mode, meanwhile, will not automatically update, and instead require manual initiation via Settings > System.
Like Microsoft's Windows 10 OS notifications, all consoles not upgraded by Nov. 23 will receive a notification prompting the mandatory update.
First tipped in early October, the free Windows 10-powered upgrade promises "the fastest and most social Xbox experience ever," Redmond said last month.
Players can start and join parties, add friends, and check messages without leaving full-game mode or pausing the action. Also, play an initial 100 Xbox 360 titles, including Borderlands, on the Xbox One for free.
The Backward Compatibility feature begins rolling out today at 3:01 p.m. ET, when players can refresh their Game Collection to see previously purchased Xbox 360 titles ready to install on Xbox One.
Microsoft already announced 104 titles that will be compatible, but plans to add support for 'hundreds more" titles in the future.
Other new features include a Community area to see the latest updates and interact with other gamers by liking, commenting on, and sharing content; a revamped OneGuide for browsing TV listings and trending shows; one-click access to GameHubs for developer updates; and an optimized Store with access to games, apps, movies, TV, and music.
On the Xbox gaming front, Redmond recently rolled out new social features—including a Facebook friend finder—for its Xbox beta app on Windows 10.